Some sort of ambient sound installation. Kind of a tweak on Jeff's feedback ideas that we discussed last year. Maybe out in front of Mud. We implement a bunch of analysis processes, local sound, maybe movement, number of people, etc. Then each person could take that info and do a "composition" that uses that information to create a live output.

Noah Vawter's MIT thesis, Ambient Addition does something similar, but on a personal basis. We're thinking about a public installation with ambient sound being manipulated and rebroadcast. Noah spent a lot of time working on the physical technical details (dsp platform, form factor of portable player, etc.) We wouldn't have to worry about those things.

I'm imagining a two machine system. One does the analysis using altered MEAPsoft routines or maybe just LabROSA Matlab scripts (can they run "live"?) The other machine does the "composition", receiving a data stream from the analysis machine via OSC or something similar. We each (or whoever wants to) develop our own composition system to receive the data and make sound. Data isn't just sound and sound analysis, but also could be other ambient info like temperature, video analysis of human movement throught the space, simple beam breakers, etc.

So really we'd be developing a platform for which we can make public ambient sound compositions.

MeapProjectTwo (last edited 2008-06-04 23:46:15 by localhost)